top of page

ABOUT

I am a content designer with a narrative and collaboration focus. I am currently working as a content designer at Hardsuit Labs in Seattle. I started as a contractor in July 2019 and have since moved to full-time. I transitioned from the associate level to mid while working on Vampire the Masquerade: Bloodlines 2. During my time at HSL, I have focused on gameplay scripting and quest implementation in Unreal using Blueprints.

 

In April 2018 I graduated from DigiPen Institute of Technology where I received my Bachelor of Arts in Game Design with a minor in English. In college, I took leadership roles as the producer for two separate year-long game teams as well as lead a club for the majority of my time at school. 

​

I spend my free time working on personal projects that are often narrative-focused. Exploring new settings, character voices, and designing interesting gameplay interactions are some of my main, and favorite, focuses in my personal projects.

​

RESUME

Glass Buildings

Quest Design

See More
Keyboard and Mouse

Narrative

See More
Reading a Book

Tabletop RPG

See More
bottom of page